Trinigy Engine with DirectX 11on Radeon HD 5800 (1)
Trinigy Engine with DirectX 11on Radeon HD 5800 (1) [Source: PC Games Hardware/Trinigy]

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Trinigy Engine with DirectX 11on Radeon HD 5800 (1)
Trinigy Engine with DirectX 11on Radeon HD 5800 (2)
Trinigy Engine with DirectX 11on Radeon HD 5800 (3)
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Trinigy Engine with DirectX 11 on Radeon HD 5800
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Comments (9)

Comments 6 to 9  Read all comments here!
Ar.Pi Re: Trinigy Engine with DirectX 11: That's what future RPGs and strategy titles might look like - Update: Video
Senior Member
08.11.2009 19:03
Quote: (Originally Posted by ConsoleFanBoy)
blurred things in the distance look so disturbing...can't they remove this shit and implement something like crysis? i mean, something more natural, less disturbing. not saying to be photo realistic, just to be something that we feel its ok, its natural. those types of fantasy games do water in a way that it feels natural, and why not make all things natural

unless you dont give a shit at what is at distance, i do give a shit


Thats why you are a "ConsoleFanBoy" right? cuz draw distance and no blur just shines on consoles eh
Ar.Pi Re: Trinigy Engine with DirectX 11: That's what future RPGs and strategy titles might look like - Update: Video
Senior Member
08.11.2009 00:36
Quote: (Originally Posted by lagathy)
well,ok...perhaps "real" is the wrong word..but they've clearly gone after the pixar/disney look here,and quite frankly,.if you're willing to forgive the slightly cartoonish style,it doesn't require a great leap of the imagination to envisage just how flippin real games could look with dx11. just look at the specular/diffused lighting,the depth of field and texture bump-mapping/tesselation...not even crysis have these technologies in such abundance.


Hey, don't get me wrong. I like games looking awesomely surreal. In fact, when they come closer to "photorealism" they kind of losing the "game" part in it - if this makes any sense.

It just I didn't think this game looks very awesome, maybe i became a bit spoiled.
It does look very nice

Anyhoo, graphics bother me very little, I'm all about gameplay.
lagathy Re: Trinigy Engine with DirectX 11: That's what future RPGs and strategy titles might look like - Update: Video
Senior Member
05.11.2009 21:30
well,ok...perhaps "real" is the wrong word..but they've clearly gone after the pixar/disney look here,and quite frankly,.if you're willing to forgive the slightly cartoonish style,it doesn't require a great leap of the imagination to envisage just how flippin real games could look with dx11. just look at the specular/diffused lighting,the depth of field and texture bump-mapping/tesselation...not even crysis have these technologies in such abundance.