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PCGH Special: Reflections in games

Author: Falk Jeromin (Jul 24, 2008)
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24 pictures in the gallery - Picture 1 of 24 - 2333 Views
Reflections and mirroring effects are an important part of creating a realistic atmosphere in a game - after all the light is naturally reflected by water surfaces. We assembled a gallery with pictures from games that use reflections in a way worth mentioning. You miss a game? Us the commentary function to tell us.
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Reflections and mirroring effects are an important part of creating a realistic atmosphere in a game - after all the light is naturally reflected by water surfaces. We assembled a gallery with pictures from games that use reflections in a way worth mentioning. You miss a game? Us the commentary function to tell us.
Here the light is reflected by the water in Call of Juarez.
In Act of War the landscape is mirrored in the water, too.
There are slight reflections on the windshields in Colin McRae 4.0
Race Driver: Grid got many reflections, but also a controversial candy visualization.
The Raytracing version of Quake 4: characters and the environment are reflected by the water.
Crysis is another game where reflections on water surfaces are used.
Just like in the predecessor Far Cry.
The visor of the Master Chief’s helmet is reflective in the first Halo.
In the background the light is refracted by the glass tubes. Pay attention to the magnifying glass.
Here we can see reflections on the skin in Alyx’s décolleté.
This coastline in Half Life 2 shows water reflections, too.
Another scene from Half Life 2.
The developers of LEGO Indiana Jones paid attention to the reflections of the water, too.
Another set of beautiful reflections is offered by TES IV: Oblivion.
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