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Nvidia's answer to the Radeon HD 4870

PCGH Review: Nvidia Geforce GTX 260 with 216 ALUs

AMD's HD 4870 isn't just a little bit cheaper than Nvidia's Geforce GTX 260, but often it is faster, too. Our test reveals, if Nvidia is able to close the gap with the pimped GTX 260.

Nvidia GTX 260 with 216 ALUs
 
Nvidia GTX 260 with 216 ALUs [Source: view picture gallery]
Reissuing graphics cards under the same name but with different specifications is quite common in the graphics market. Thus it is no surprise that Nvidia chose to attack AMD's Radeon HD 4870 with a GTX 260 that has a higher number of calculating units.

The GT200 GPU has access to ten Thread Processor Clusters (TPC) - each one with 24 ALUs and eight TMUs respectively TAUs. While the Geforce GTX 280 can access the full number, Nvidia reduced the number to eight for the GTX 260. In order to close the gap to the Radeon HD 4870, the new GTX 260 will be delivered with nine TPCs. Therefore the overhauled GTX 260 has 216 ALUs and 72 texture units. This equals a theoretical performance benefit of 12.5 percent.

Nvidia GTX 260 with 216 ALUs
 
Nvidia GTX 260 with 216 ALUs [Source: view picture gallery]
The memory interface is still assembled with seven ROP partitions with 64 Bit each, therefore the card still has 896 MiByte VRAM.



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Author: Vötter, Sauter (Sep 16, 2008)




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Comments (4)

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pcghx_Kristoffer Re: PCGH Review: Nvidia Geforce GTX 260 with 216 ALUs
Administrator
17.09.2008 11:27
Quote: (Originally Posted by bothaus)
Why is there no minimums for the ATI 4870 class?


We actually don’t have those results anymore. The responsible editor won’t make that mistake again. We took care of that…

Quote: (Originally Posted by Ar.Pi)
It's very nice to see the actual video when benchmarked, but why no indication what settings were used?

Also a slightly longer video (about a minute) and an FPS counter (like in Assassin Creed) will be great.


The settings are on the result charts, so they can’t be mixed up by mistake.
The videos just show the full sequences we use for our benchmarks and not a particular setting, so a counter as it can be seen in the Assassin’s Creed clip actually is not required.
Yapa Re: PCGH Review: Nvidia Geforce GTX 260 with 216 ALUs
Senior Member
17.09.2008 09:19
Thanks for the update, looks like it wasnt really worth the wait for someone who wanted to buy a GTX260 a few months ago..... about 5 to 10% at most?

They should call it the GTX260+ ???

Yapa
Ar.Pi Re: PCGH Review: Nvidia Geforce GTX 260 with 216 ALUs
Senior Member
17.09.2008 05:09
It's very nice to see the actual video when benchmarked, but why no indication what settings were used?

Also a slightly longer video (about a minute) and an FPS counter (like in Assassin Creed) will be great.
bothaus Re: PCGH Review: Nvidia Geforce GTX 260 with 216 A...
Junior Member
16.09.2008 21:57
Why is there no minimums for the ATI 4870 class?



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