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Crysis Warhead

Crysis Warhead: Scalability of CPU clock speed and number of cores

Author: Raffael Vötter (Sep 22, 2008) - In our benchmark special we already checked how the game is working with different graphics cards and CPUs. Now we deliver some detailed processor tests.
Spiele_Sonstiges
Since it has been released Crysis is called considered to be a "graphics card killer” and innumerous reviews and benchmarks on the web tell the same about Warhead. At the weekend we wanted to know it for sure and took a closer look at the performance effect of the CPU. Therefore we didn't just check different clock speeds but also the effect of multiple cores.
Crysis Warhead: Benefits with more cores?
Crysis Warhead: Benefits with more cores?

Crysis Warhead: Test system ...
All benchmarks were made on a system with the following components: We took a Gigabyte X38-DQ6 motherboard, an Intel Core 2 Quad Q6600 and 2 x 2,048 MiByte DDR2 1066 RAM. This chassis was combined with a Geforce 8800 GTX (768 MiByte) and the popular Radeon HD 4870 (512 MiByte). The operating system is Windows XP x86 with Service Pack 3.

Crysis Warhead: Task Manager with 2 cores (picture: PCGH)
Crysis Warhead: Task Manager with 2 cores (picture: PCGH)
Crysis Warhead: Task Manager with 4 cores (picture: PCGH)
Crysis Warhead: Task Manager with 4 cores (picture: PCGH)
... and settings
The stick to Warhead's "Enthusiast” settings for our benchmarks - so we have the best available graphics quality without editing the configuration files. To shift the workload we run our benchmarks at 1,024 x 768 and 1,690 x 1,050 both without FSAA/AF and with default clock speeds of the graphics cards. We also ran an additional test at 800 x 600 with the graphics cards overclocked to their limits. This scenario is supposed to reveal, how much (and if at all) low-end graphics cards gain benefit of faster processors. All settings were tested with 1 to 4 CPU cores (forced via MSConfig).

CPU clock speeds (tested with 2 and 4 cores):

- 434 x 6 = 2,6 GHz
- 438 x 8 = 3,5 GHz

You can find the benchmark results on the next pages.






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Comments (7)

Read all comments here!
Ar.Pi Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Senior Member
26.09.2008 15:06
Quote: (Originally Posted by pcghx_Kristoffer)
We did such a test for the German print magazine some time ago, but actually the test didn't contain cards like the GTX280/260 or the HD 4870 X2. Nevertheless we learned, that a Geforce 8800 GT(S) (512 MiByte) receives a benefit from the PCI-E 2.0 slot if the video memory is full. A GTS (320 MiByte) on the other hand can benefit about 10 to 20 percent from overclocking the PCI-E 1.1 slot to 130 MHz.

We did a Crossfire comparison with a P45 (2 x 8 PCI-E 2.0 lanes) and a X48 (2 x 16 PCI-E 2.0 lanes) motherboard. Here we saw that the X48 board was about 45 percent faster in Crysis (1,680 x 1,050, high details, 2x FSAA/4:1 AF)


Isn't overclocking your PCI-E bus is quite unstable?
Yapa Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Member
24.09.2008 07:37
Thanks for that info! I might just get that GTX280 then

I'm sure a lot will benefit from the feedback you gave me, I'm sure many are in the same situation (8800GTX to > newer) and older motherboards.

Thanks!
pcghx_Kristoffer Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Administrator
23.09.2008 17:34
Quote: (Originally Posted by Yapa)
Thanks for the info.... I have a 8800GTX now on a P5B-E Asus motherboard. I was thinking of upgrading to the GTX280 in a few weeks... however I didnt think the older PCI-E 1.1 x16 slot would impact its performance.

If an 8800GTS 512 (similar to 8800GTX) benefits a bit.. then getting the GTX280 would be pointless as it would be bottlenecked by the older PCI-E 1.1 slot?


If you upgrade to an GTX 280 you will get a better performance. The effect of the PCI-E 1.1 slot exists, but it is not a bottleneck.

The difference between PCI-E 2.0 and PCI-E 1.1 is not the same for every application or game. In Call of Duty: Modern Warfare for example PCI-E 2.0 is a little faster than PCI-E 1.1. In Crysis on the other hand the difference is almost unnoticeable.
Yapa Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Member
23.09.2008 16:23
Thanks for the info.... I have a 8800GTX now on a P5B-E Asus motherboard. I was thinking of upgrading to the GTX280 in a few weeks... however I didnt think the older PCI-E 1.1 x16 slot would impact its performance.

If an 8800GTS 512 (similar to 8800GTX) benefits a bit.. then getting the GTX280 would be pointless as it would be bottlenecked by the older PCI-E 1.1 slot?
pcghx_Kristoffer Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Administrator
23.09.2008 14:50
Quote: (Originally Posted by Yapa)
Just wondering if you guys could do a test regarding PCI-E performance with todays latest GPU's and maybe the golden 8800GTX? This is a pretty hot topic around the web and no1 is really sure if for example a GTX280 or 4870X2 is limited by the older PCI-E x16?


We did such a test for the German print magazine some time ago, but actually the test didn't contain cards like the GTX280/260 or the HD 4870 X2. Nevertheless we learned, that a Geforce 8800 GT(S) (512 MiByte) receives a benefit from the PCI-E 2.0 slot if the video memory is full. A GTS (320 MiByte) on the other hand can benefit about 10 to 20 percent from overclocking the PCI-E 1.1 slot to 130 MHz.

We did a Crossfire comparison with a P45 (2 x 8 PCI-E 2.0 lanes) and a X48 (2 x 16 PCI-E 2.0 lanes) motherboard. Here we saw that the X48 board was about 45 percent faster in Crysis (1,680 x 1,050, high details, 2x FSAA/4:1 AF)
Yapa Re: Crysis Warhead: Scalability of CPU clock speed and number of cores
Member
23.09.2008 13:34
Just wondering if you guys could do a test regarding PCI-E performance with todays latest GPU's and maybe the golden 8800GTX? This is a pretty hot topic around the web and no1 is really sure if for example a GTX280 or 4870X2 is limited by the older PCI-E x16?
Yapa Re: Crysis Warhead: Scalability of CPU clock speed...
Member
23.09.2008 07:04
Awesome... love your work!

Just shows that in games such as Crysis... the GPU is most important... who wants to run at 800x600? I mean.. I used to play at that res in 1996.... 1680x1050 minimum these days...

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