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Nvidia is advancing in the field of ray tracing

GPU ray tracing: New pictures reveal current possibilities

At their developers’ convention Nvision, Nvidia showed some real-time ray tracing. Now there is additional material.
Nvidia: Hybrid rendering example
 
Nvidia: Hybrid rendering example [Source: view picture gallery]
It is commonly known that Nvidia showed a Bugatti Veyron at the Full HD resolution of 1,920 x 1,080 running a 30 fps – inclusive anti aliasing and the multiple refractions common in ray tracing. Unfortunately this requires a Quadro-Plex 2100 D4 with four G92 based GPUs to be calculated.

Now there is additional material available in an Nvidia presentation. Here not only pure ray tracing is introduced, but also examples for Hybrid rendering, like mixing rasterisation and ray tracing. The developers of the Nvidia demo themselves say that both systems are used.

Additional info can be found at Nvidia’s developers’ site. We also recommend our article about AMD’s Ruby 2.0 demo which uses Voxel-ray tracing.


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Author: Roland Austinat (Sep 29, 2008)






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