The PC version of the Horror Shooter Dead Space is supposed to be released, depending on where you live, in late October or early November. PCGH compares the internal graphics settings and reveals what you can expect from Dead Space in terms of the graphics.
Dead Space [Source: view picture gallery]
According to the "readme” file of the test version we have, your system has to meet the following requirements to display Dead Space:
- Windows XP (SP2) or Vista
- Processor: CPU with 2.8 gigahertz
- RAM: 1 GiByte for XP and 2 GiByte for Vista
- Graphics card: Geforce 6800 or better (7300, 7600 GS and 8500 don't match the min. requirements) or Ati X1600 or better (X1300, X1300 Pro and HD2400 don't match the min. requirements). The graphics card has to support Shader Model 3.0 and has to have at least 256 MiByte VRAM.
- Hard drive: At least 7.5 GByte free hard drive space for the installation and additional space for savegames.
- The authentication requires an internet connection
Dead Space: Graphics options (picture: PCGH) [Source: view picture gallery]
Dead Space: High Quality Settings (picture: PCGH) [Source: view picture gallery]
Dead Space: Low Quality Settings (picture: PCGH) [Source: view picture gallery]
In the graphics options dead Space offers predefined Low, Medium and High settings. We took screenshots at a resolution of 1,680 x 1,050 to compare the available quality levels. Since in Dead Space the game is saved at special checkpoints only, we had to change the graphics settings on the fly. Therefore the position of characters and environment can be slightly different on the individual screenshots.
On the next pages you can find the direct comparison of Low versus High Quality in our handy Mouseover pictures. Additionally all the screenshots (Medium Quality included) can be found in the gallery, too.