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NfS Undercover performance test

Need for Speed Undercover: GPU and CPU benchmark review

Today Need for Speed Undercover became officially available. PCGH the check the performance of ten processors and 10 graphics cards in the latest part of the racing series.
Need for Speed - Undercover (
Need for Speed - Undercover ( [Source: view picture gallery]

Need for Speed - Undercover: A detailed damage model
Need for Speed - Undercover: A detailed damage model [Source: view picture gallery]
Need for Speed - Undercover: GPU and CPU benchmarks: Introduction
Almost every year a new Need for Speed title is released. The newer ones are based on the Underground engine that was used in Need for Speed Underground for the first time. New visual and gameplay features like physics simulation for drifting, bursting glass, an enhanced damage model and diverse depth and motion blur effects prevent the engine from looking old. More about the technology can be found in our technical details article.

Need for Speed - Undercover: GPU and CPU benchmarks: Benchmark sequence
For our benchmarks we drive "Highway-Battle East 1-20” against one opponent. There aren't just a lot of vehicles, but also a lot of geometry, shadows as well as Bloom and Motion Blur effects visible in this scene. So actually anything that makes Need for Speed what it is.

Need for Speed - Undercover: GPU and CPU benchmarks: Test system
• Motherboard: Intel X48 / AMD 790FX
• RAM: 2x 2,048 MiByte DDR2-800

• Core 2 Extreme QX9650 (3,0 GHz, 12 MiByte L2-Cache)
• Core 2 Duo E8400 (3,0 GHz, 6 MiByte L2-Cache)
• Core 2 Duo E7300 (2,67 GHz, 3 MiByte L2-Cache)
• Core 2 Quad Q6600 (2,4 GHz, 8 MiByte L2-Cache)
• Core 2 Duo E4300 (1,8 GHz, 2 MiByte L2-Cache)

• Phenom X4 9750 (2,4 GHz, 2 MiByte L2/L3-Cache)
• Phenom X3 8750 (2,4 GHz, 1,5 MiByte L2-Cache, 2 MiByte L3-Cache)
• Athlon 64 X2 6000+ (3,0 GHz, 1 MiByte, 1 MiByte L2-Cache)
• Athlon 64 X2 5000+ (2,6 GHz, 512 KiByte L2-Cache)
• Athlon 64 4000+ (2,6 GHz, 512 KiByte L2-Cache)

Graphics cards
(Clock speed: GPU/VRAM)
• Radeon HD 4870 (750/1.800 MHz, 512 MiByte)
• Radeon HD 4850 (625/993 MHz, 512 MiByte)
• Radeon HD 3870 (775/1.125 MHz, 512 MiByte)
• Radeon X1950 Pro (575/690 MHz, 256 MiByte)

(Clock speed: GPU/Shader/VRAM)
• Geforce GTX 280 (602/1.296/1.107 MHz, 1.024 MiByte)
• Geforce GTX-260-216 (576/1.242/999 MHz, 896 MiByte)
• Geforce 9800 GTX+ (738/1.863/1.107 MHz, 512 MiByte)
• Geforce 8800 GTS (650/1.650/970 MHz, 512 MiByte)
• Geforce 9800 GT (602/1.512/900 MHz, 512 MiByte)
• Geforce 7900 GT (450/660 MHz, 512 MiByte)

• Geforce 180.43 Beta (default A.I. with VSync off)
• Catalyst 8.11 WQHL (default A.I. with VSync off)

Author: Marc Sauter (Nov 20, 2008)


Comments (2)

Read all comments here!
campdude not gonna buy this game at 50-60 dollars.
29.11.2008 05:37
These benchmarks are becoming more and more important to look at.
I am pretty much CPU limited and i always look at the x2 5000 benchmark hoping i would get atleast 40+ frames per-second. at 1280x1024 res The only difference is i have a larger L2 Cache toledo\denmark S939.

I use these benchmarks to decide whether or not i will buy a game. Demos are not easily accessible as they used to and some games dont even have demos. Plus demos dont give real game preformance information anyways.

I'm at the point where my cpu might last a few more gaming years... with the right games.
This game... i will only buy if it was on sale for under 20 canadian dollars due to poor Frames per second in this benchmark.

(comment to abover person)
I actually own grid and i get usually 40+ frames persecond on my system.

i dont see myself after these benchmarks getting preformance close to G.R.I.D. as in Undercover.
Yapa Re: Need for Speed Undercover: GPU and CPU benchma...
Senior Member
20.11.2008 15:32
Thanks again for another good article! Love how you guys test and benchmark the latest game releases on hardware that many normal users would have.

Looks like my PC will play this pretty well, similar to GRID I guess, maybe a bit slower.

How is the game? I've still got so many to finish that I wont be getting it for a while... but I love GRID and still play it occasionally, it just looks so nice and is a lot of fun.

I loved NFS back in .... 1998 with NFS-2 Hot Pursuit, that was imo the best NFS... nothing like going against your friend in a race and having cops chase you down.... in split screen!

Hopefully this goes back to that style of play?


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