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GPU benchmarks with the new RTS game

Battleforge: DX10.1 tested with 10 graphics cards

The RTS Battleforge combines DirectX 10.1 with gaming experience We test 10 graphics cards with the integrated benchmark.
Battleforge: DX10.1 tested with 10 graphics cards
 
Battleforge: DX10.1 tested with 10 graphics cards [Source: view picture gallery]
Battleforge: Introduction
Battleforge is developed by Phenomic, who already have been responsible for the popular Spellforce. Their new mixture of real-time strategy and trading card game is quite interesting from a technical point of view since it supports DirectX 10.1, which is currently supported by AMD's HD 3000 and HD 4000 series only. Furthermore Battleforge offers SSAO (Screen Space Ambient Occlusion) and multi-core optimizations.

Battleforge: The integrated benchmark
Battleforge offers an integrated benchmark that can be found in the video options. But since this sequence is quite challenging, results over 20 fps indicate that the game will run smooth in almost any situation. The "Average Fps” stated in the results are not comparable to a recording with Fraps, because they are calculated from the frametimes. Therefore we used Fraps for our benchmarks.

Battleforge: Benchmark results
Due to D3D10.1 the Radeons that support it are doing really well, although the minimal framerate is always a little lower than the one of the Geforces. Nevertheless a HD 4870 is competing with a Geforce GTX 285 instead of the GTX 260-216 as it usually is the case - the difference between 512 and 1,024 MiByte VRAM are almost insignificant. If you don't activate 4x MSAA even a HD 3870 is fast enough to reach the performance of an 8800 GT. If you want to use even weaker cards, you can deactivate SSAO - that almost doubles the framerate.

Conclusion: Battleforge is - due to D3D10.1 - a playground for modern Radeon graphics cards.


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Author: Marc Sauter (Mar 28, 2009)


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Comments (7)

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rambaldi Re: Battleforge: DX10.1 tested with 10 graphics cards
Junior Member
30.03.2009 15:54
wich are the DX 10.1 options offered in this game??
connos Re: Battleforge: DX10.1 tested with 10 graphics cards
Senior Member
30.03.2009 08:54
Quote: (Originally Posted by Hyperhorn)
@Zidane: PC Games Hardware is using exacting benchmark scenes, which are challenging for the hardware und reproducible.

@connos: PC Games Hardware is much more than this website, furthermore it`s a well-known German print magazine since almost nine years.


The website rocks.
Yapa Re: Battleforge: DX10.1 tested with 10 graphics cards
Senior Member
29.03.2009 23:42
Hyperhorn, would it be possible to obtain the benchmark sequences/stages that PCGH use so that we could accurately compare our systems?

I know this would not be possible for all games.

Some games I know you guys use the built in benchmark, others you record a time sequence/demo and in others you play the same part 3 times.

Yapa
Zidane Re: Battleforge: DX10.1 tested with 10 graphics cards
Member
29.03.2009 20:11
Quote: (Originally Posted by Hyperhorn)
@Zidane: PC Games Hardware is using exacting benchmark scenes, which are challenging for the hardware und reproducible.


Cool! Thanks for the info! ^_^
Hyperhorn Re: Battleforge: DX10.1 tested with 10 graphics cards
Super Moderator
29.03.2009 17:21
@Zidane: PC Games Hardware is using exacting benchmark scenes, which are challenging for the hardware und reproducible.

@connos: PC Games Hardware is much more than this website, furthermore it`s a well-known German print magazine since almost nine years.
connos Re: Battleforge: DX10.1 tested with 10 graphics cards
Senior Member
29.03.2009 11:50
This site is becoming one of my favorite sites and i start recommending it to others. How do they get the games so early before release and run benchmarks Keep it up awesome as always.
Zidane Re: Battleforge: DX10.1 tested with 10 graphics ca...
Member
28.03.2009 21:11
I can't help but notice that your benchmarks always seem to score lower than those of other sites. Is it because you pick the most extreme GPU-demanding part of a game of is there an other reason for this? If it is the case though, I'd find it cool, cause it shows how well the cards hold up during the most intense parts of a game. Great article as always though! Especially on a Saturday, keep it up!

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