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AMD uses the first DX11 GPU

AMD shows DirectX 11 Tessellation in action

In AMD's Youtube channel a video has been published that shows a Tessellation demo of the DirectX 11 SDK which is usable with hardware acceleration only.
Tessellation on AMD DX11 hardware 'Evergreen': 14 Fps in 1280x962
 
Tessellation on AMD DX11 hardware "Evergreen": 14 Fps in 1280x962 [Source: view picture gallery]
Only yesterday we reported about the first public demonstration of DirectX 11 hardware by AMD. The GPU of the graphics card, codename "Evergreen”, which is supposed to have been used to run the Tessellation demo of Microsoft's DirectX 11 SDK, is produced in TSMC's 40 nanometer structure.

PC Games hardware has used this demo to explain the effect of hardware based Tessellation in our German print magazine. But since we don't have access to DirectX 11 hardware yet, the demo was run on the CPU via Microsoft's Reference Rasterizer. Although we used a overclocked Core i7 processor we didn't reach interactivity at the highest Tessellation level 32 but sometimes had to wait for several minutes before the video information was updated.

The AMD graphics card "Evergreen”, which is supposed to have been used for the video, is able to reach interactive although not fully smooth framerates at tessellation level 19 - that's what the clip shows at least.







Picture gallery  (enlarge to view source)

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Author: Spille, Pusse (Jun 04, 2009)






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Comments (11)

Comments 8 to 11  Read all comments here!
Tunchy Re: AMD shows DirectX 11 Tessellation in action
Senior Member
12.06.2009 13:32
DarkStalker, neither I have an especial preference for a company. But if you mention Dx 10 and the GeForce 8 series, you know now who fools people a little big more. Yes, I got an 8800 GTX.

Fortunately, it went broken and I change it for a new one of G2 series, GTX 260. It was a pair of months ago, and after seen the GTX 260 / 280 firts ones in G2 and the rest, I decided to wait for a High Gaming GPU in next one generation.

Both companies went to PC Gaming Alliance: Less model per gen, cheaper prices per gen, and easier names.

Forget which gpu you have (I have 2 Nvidia GPUs): Which of this two companies has been more consecuent with what they told in PC Gaming Alliance ?

I am thinking to chage soon one of them, with Dx 11 ones. If I get this new gen or wait another 9 months for 2º Dx 11 GPUs, is only a matter of benchmarks.

And with Dx 10, there are games. Not too much, but NecroVision, Cryostasis, Stromrise, or World in Conflict Soviet Assault in this year. An Dragon Age Origins, as Wikipedia says.

Maybe because as in the new Call of Juarez Bound in Bounty, consoles and Dx 9 only support of this API in consoles, is now a big dead weight for PC Gaming.


Battlefield Bad Company 2 supports Dx 10.0, 10.1 and Dx 11 (Dx 9 for sure too). Am I a fool if I hope to see at least Dx 10 in next Battlefield 3 BUT with PhysX? I hope I would not be so wrong.

Well, we all have to wait and see. PC is having soon a new Operative System, New API, new GPUs, more games optimized for 64 Bits O.S. and an exciting 2 or 3 next years with a new perspective in Pc games.

So I am really excited!
Ar.Pi Re: AMD shows DirectX 11 Tessellation in action
Senior Member
11.06.2009 18:30
Quote: (Originally Posted by harshahorizon)
Guys DarkStalker totally right on this one its just marketing marketing marketing . Because of the war between nvidia and ATI graphic cards popping out of their factories like there's no tomorrow and every generation introduce new features like DX 10 and 11,tessellation ,shader model 4 and 5,HDR 128 bit........ etc but in the end how many developers work around those features and produce a good pc game ?.........whats actually happing is developer just port the console version to the pc so all those innervative features go waste with our money.First of all these two idiots need to understand the current situation on economy and pc as a gaming platform then establish a value and stable(not to introduce a new graphic card every 3 months) product line there after work with developers to bring pc exclusive titles.


Every 6-9 months. Its always been like that. I don't understand the Marketing cry you are making there. Marketing was always there, always. Every new card was introducing new tech. No difference with the upcoming series.

I only see good in it. New cards means reduced prices for older cards - which are animals anyway and can run most games on highest settings. Win Win for all.

Its not like old days when the best had to be purchased for 500$. you can buy the best for 250$ these days.
harshahorizon Re: AMD shows DirectX 11 Tessellation in action
Senior Member
10.06.2009 06:17
Guys DarkStalker totally right on this one its just marketing marketing marketing . Because of the war between nvidia and ATI graphic cards popping out of their factories like there's no tomorrow and every generation introduce new features like DX 10 and 11,tessellation ,shader model 4 and 5,HDR 128 bit........ etc but in the end how many developers work around those features and produce a good pc game ?.........whats actually happing is developer just port the console version to the pc so all those innervative features go waste with our money.First of all these two idiots need to understand the current situation on economy and pc as a gaming platform then establish a value and stable(not to introduce a new graphic card every 3 months) product line there after work with developers to bring pc exclusive titles.

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