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News from Siggraph

Cryengine 3: DirectX 11 API coming soon

In Crytek's technology presentation for the Siggraph 2009 a small note with reference to DirectX 11 indicates that the Cryengine 3 might support DirectX 11 soon.
Cryengine 3: Unified shadow maps solution
 
Cryengine 3: Unified shadow maps solution [Source: view picture gallery]
At the Siggraph 2009 Crytek revealed new information about the Cryengine 3, which had been announced in March, and also released new technology screenshots. Among the features offered by the Cryengine 3 that are listed in the Crytek presentation it is noted that "DirectX 11 API is coming soon...”. So apparently the developers are already preparing support for the new programming interface.

The first DirectX 11 hardware has already been on display and Windows 7, which will be released on October 22, supports the new API, too. Furthermore it has been announced by Codemasters, that the delayed PC version of Colin McRae: Dirt 2 will be a DirectX 11 title. Therefore it is not unlikely that Crytek is already working to implement the the new API in order to make use of its features as soon as possible.

For more information about the Cryengine 3, take a look at our articles Cryengine 3: New technology screens emerge, Crytek: Features of the Cryengine 3 explained and Cryengine 3: HD video shows the 3D engine in action.

Picture gallery  (enlarge to view source)


You will find some Crysis and Cryengine related news in Mystery: Visually ambitious Crysis project on the rise, Crysis: Pimp your cars and planes and Crysis at 6,400 x 4,000: Ultra High-Res Gaming with 25.6 megapixels.






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Author: Thilo Bayer (Aug 11, 2009)


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