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Stalker series is continued

Stalker: Call of Pripyat - The first DirectX 11 screenshots - Update: More DX11 pics [Top article of September 2009]

AMD had introduced Stalker: Call of Pripyat as DirectX 11 game some days ago. Now the developers have confirmed the support for DX11 and released new screenshots.
2009 is coming to an end and PC Games Hardware takes a look at the past year. What caught the attention of our users and the people on the web? To answer this question we checked our statistics and searched for the most popular articles of the year. Today we want to reveal the top article of September 2009.

Original article:
Stalker COP DirectX 10 vs. DirectX 11: Tesselation (1)
 
Stalker COP DirectX 10 vs. DirectX 11: Tesselation (1) [Source: view picture gallery]

GSC has released the first DirectX 11 screenshots of Stalker: Call of Pripyat. You can find them in our picture gallery. Below we have also assembled comparisons that show the difference between DirectX 10 and DirectX 11. They show for example the DirectX 11 shadows and Hardware Tesselation via DirectX 11.

PC Games Hardware had already compared DirectX 9 and DirectX 10 graphics in Stalker: Call of Pripyat. The official system requirements of Stalker: Call of Pripyat were revealed some days ago, too.

What do you think of the pictures? Tell us in the comments.

Update October 13, 2009
In the meantime AMD provided us with more screenshots of DirectX 11 features such as shadows and Hardware Tessellation. Please refer to our gallery.

Picture gallery  (enlarge to view source)




Click to select Stalker version



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Author: Thilo Bayer (Dec 31, 2009)


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Comments (16)

Comments 13 to 16  Read all comments here!
Tunchy Re: Stalker: Call of Pripyat - The first DirectX 11 screenshots - Update: More DX11 pics [Top article of September 2009]
Senior Member
13.10.2009 15:28
DarkStalker, I also agree: If you got a decent GPU for gaming, better wait until next Dx 11 GPU gen.

I will recommend SDD HDD (64 GB / 128 which are afordable in price: but I wont bet on raptors HDDs)
DarkStalker Re: Stalker: Call of Pripyat - The first DirectX 11 screenshots - Update: More DX11 pics [Top article of September 2009]
Junior Member
13.10.2009 11:42
People! I always buy graphic card with latest technology supported, but shadow example from pictures is not worth our money. That is a little graphic trick that can be done also with directx 10(even with directx 9!).
I say wait for the 2-ond generation of directx 11 cards and let's see how many dx11 games will be made in next year. Don't be naive, 'cause just as in past it will not be such radicale difference like between shader model 2 and sm3 it was. Be clever and wait, your dx10 cards are more than capable to shine for a while little longer. Rather buy yourselves a stronger cpu or raptor hdds.
ruyven_macaran Re: Stalker: Call of Pripyat - The first DirectX 11 screenshots - Update: More DX11 pics [Top article of September 2009]
Super Moderator
27.09.2009 14:01
As said: You might still hope, that more games will offer DX10.1 support, when similar features are developed anyway for DX11. With usually <25% share of vista in gaming-communities, DX10 support was a low priority in the past and with the group of AMD-GPU-and-vista-using-gamers beeing even smaller, DX10.1 would have been a waste of time.
But with the big interest in Win7, soon a very large proportion of gamers will run DX10/10.1/11 operating systems and with ALL HDxxxx-Cards and even some new Nvidia units supporting DX10.1 (but not 11), the implementation of 10.1 tesselation should be much more attractive.

(though I personally still wander, what sense it should make. Imho current GPUs are mainly limited by their shading-capacity and memory bandwith, not by the PCI-E connection. A system, that allows easy transmission of high-detailed geometry to the GPU, but changes nothing in the rendering process, doesn't seem to be a big benefit in this situation)

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