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As said: You might still hope, that more games will offer DX10.1 support, when similar features are developed anyway for DX11. With usually <25% share of vista in gaming-communities, DX10 support was a low priority in the past and with the group of AMD-GPU-and-vista-using-gamers beeing even smaller, DX10.1 would have been a waste of time. But with the big interest in Win7, soon a very large proportion of gamers will run DX10/10.1/11 operating systems and with ALL HDxxxx-Cards and even some new Nvidia units supporting DX10.1 (but not 11), the implementation of 10.1 tesselation should be much more attractive.
(though I personally still wander, what sense it should make. Imho current GPUs are mainly limited by their shading-capacity and memory bandwith, not by the PCI-E connection. A system, that allows easy transmission of high-detailed geometry to the GPU, but changes nothing in the rendering process, doesn't seem to be a big benefit in this situation)
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