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AMD's smallest DX11 Radeon tested
Continuation: Radeon HD 5670 (Redwood) reviewed: DirectX 11 for less than 100 Euros


Our test system is based on a motherboard with an X58 chipset, 3x 2 GiByte DDR3 RAM and a Core i7-920 which is running at 3.5 GHz. Since the CPU is faster in our game benchmarks if SMT is deactivated, we switch of the feature in the BIOS. As usual we use the latest drivers for our benchmarks: All Radeon graphics cards are controlled by the 8.69 RC3 ("Catalyst 10.1 Beta"). For the Geforce graphics cards we use the Geforce Geforce 195.62 WHQL.

The test system in detail:

• CPU: Intel Core i7-920 @ 3.500 MHz (175 x 20), SMT/Turbo Mode deactivated)
• Mainboard: Asus P6T (X58-Chipsatz)
• RAM: 3 x 2.048 MiByte DDR3-1400 (7-7-7-21)
• PSU: Enermax Modu 82+ (625 Watt)
• Display: Dell Ultrasharp 3007WFP (30 inch LCD, 2.560 x 1.600 Pixel)

Geforce cards (Clock speeds: GPU/ALU/VRAM)
• Geforce GTX 260-216 (576/1.242/999 MHz, 896 MiByte)
• Geforce GTS 250/9800 GTX+ (738/1.836/1.107 MHz, 512 MiByte)
• Geforce 9800/8800 GT (602/1.512/900 MHz, 512 MiByte)
• Geforce GT 240 GDDR5 (550/1.340/1.700 MHz, 512 MiByte)
• Geforce 9600 GT (602/1.625/900 MHz, 512 MiByte)

Radeon cards (Clock speeds: GPU/VRAM)
• Radeon HD 5770/1G (850/2.400 MHz, 1.024 MiByte)
• Radeon HD 5750/1G (700/2.300 MHz, 1.024 MiByte)
• Radeon HD 5670 (775/2.000 MHz, 512 MiByte)
• Radeon HD 4870/1G (750/1.800 MHz, 1.024 MiByte)
• Radeon HD 4870/512M (750/1.800 MHz, 512 MiByte)
• Radeon HD 4850/512M (625/993 MHz, 512 MiByte)
• Radeon HD 4670 (750/1.000 MHz, 512 MiByte)
• Radeon HD 3870 (775/1.126 MHz, 512 MiByte)



Treiber und Betriebssystem
• Geforce 195.62 WHQLa (Default settings with VSync off)
• Catalyst 8.69 RC3 ("Catalyst 10.1 Beta"; Default settings with VSync off)
• Windows 7 x64

All FSAA settings of the standard benchmarks are applied in the games themselves, the Anisotropic Filtering is activated either in the game or forced in the driver.

Benchmark Selection
We tested the graphics cards in the following games and benchmarks:
• Anno 1404
• Call of Duty: Modern Warfare 2
• Colin McRae: Dirt 2
• Crysis Warhead v1.1
• Fallout 3 v1.7 + HD-Texturpaket
• GTA 4 v1.040
• HL2 Episode 2 + CM 9.51
• Race Driver: Grid v1.2
• Unigine Heaven DX11-Benchmark
The games - except GTA which doesn't support Anti Aliasing - were run with maximal details in the following settings:
• 1.280 x 1.024, 4x MSAA, 16:1 or max. AF
• 1.680 x 1.050, 4x MSAA, 16:1 or max. AF
In difference to previous tests we are running the benchmarks with 4x MSAA all the time since this setting is most popular. Each benchmark is repeated at least twice and we take the average result of both runs. More details about the individual settings can be found in the benchmark charts.




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Author: Vötter, Sauter (Jan 14, 2010)






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Comments (1)

Read all comments here!
Tunchy Re: Radeon HD 5670 (Redwood) reviewed: DirectX 11 ...
Senior Member
14.01.2010 12:57
Thanks for the interesting report, as always, PC GH !!

With new GPU series, minimun power in non entusiastic gama grow higher: good thing for new PC buyers / users.

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