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Let’s Paint the Town Red

Fallout New Vegas: RPG with Maximum Graphics

Fallout New Vegas has been available for some days now. The first mods to enhance the graphical appeal are there already. PC Games Hardware offers you some impressions from the gaming paradise on maximum level of detail.
Fallout New Vegas
Fallout New Vegas [Source: view picture gallery]
Fallout 3 already had many fans among players and modders. The recently released New Vegas again is targeted by modders. For example, there is the "Realistic Lighting and Color" mod that brushes up the rather dreary coloring of the original game. Bigger texture mods are yet to come since we don't know of any, yet. But we are sure; soon there will be some, since New Vegas has very weak textures here and there. The visual range and the ranged level of detail can - like in Oblivion and in Fallout 3 - be increased by editing the "Fallout.ini" (in "My Documents \ My Games \ FalloutNV). For this purpose, you have to increase the value "uGridsToLoad"; please make sure to enter odd numbers only. PC Games Hardware went on The Strip with maximum details, some tweaks and the "Realistic Lighting and Color" mod.

Fallout New Vegas: Technical Background
As Fallout 3, New Vegas is based on the Gambryo Engine. It can deal with rendering techniques like HDR, SSAO, per-pixel-lighting with up to eight light sources, normal- and parallax-mapping, bump maps, alpha-2-coverage, soft shadows, LoD via grids and material shader. Furthermore, the engine allows multi threading as well as CPU-based streaming in the background. Thusly, the developers are able to use middleware like the lighting renderer by Illuminate Labs, Speedtree, Nvidia's Physx-SDK or Lightsprint. Although nearly all of these technologies are implemented in New Vegas, it is still accused of not being as beautiful as other current titles and rather looking like some complex mod for Fallout 3. This harsh verdict might be based on the fact that many textures, objects and characters lack detail.

Picture gallery  (enlarge to view source)

Author: (Oct 26, 2010)


Comments (10)

Comments 7 to 10  Read all comments here!
Elizabeth_I Re: Fallout New Vegas: RPG with Maximum Graphics
Junior Member
25.04.2011 12:29
The gameplay is pretty good, but those bugs are just annoying to me!
ruyven_macaran Re: Fallout New Vegas: RPG with Maximum Graphics
Super Moderator
14.11.2010 17:01
Typical Viewing Distance in Fallout isn't much larger, then in Crysis and for investing the saved power into game mechanics: You can't invest graphics power in anything but graphics or PhysX at the moment. FNV doesn't support PhysX. Neither does Fallout use impressive physics via any other engine, so no CPU-power invested here. Whats left? Certainly not the AI, thats on a would-have-been-impressive-in-2001 level.
If you take a look at the actual hardware usage, it's quite simple: FNV doesn't isn't making any trade offs. It's technics are plain simple old and in no way able to make use of the potential of modern PCs.
connos Re: Fallout New Vegas: RPG with Maximum Graphics
Senior Member
29.10.2010 09:29
The graphics are good not perfect but good. I wouldn't mind darkest nights but because the gameplay is very good I don't mind.

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